Work/PizzaExpress

An isometric grid of PizzaExpress Club app screens in brand colours, the loyalty experience laid out

The experience foundation behind PizzaExpress Club

Every pizza bought, in a restaurant, a supermarket, or a delivery app, was a chance to build loyalty the brand was not yet taking.

Client
PizzaExpress
Completed
2021
Role
Experience Designer
Location
London, UK
Challenge
PizzaExpress knew its customers in the restaurant but lost them across delivery and retail, with no unified view of loyalty.
My role
Experience designer owning discovery and definition: the cross-channel earning architecture, the loyalty mechanic, end-to-end flows and low-fidelity validation.
Outcome
The foundation behind PizzaExpress Club, which launched after I moved on and has since passed 2M+ members.
2M+
Members, publicly reported
post-launch
~25%
Revenue linked to the scheme
publicly reported
2.2M
Stamp transactions a year
publicly reported

Overview

PizzaExpress knew its customers in the restaurant, but lost them the moment they bought a pizza anywhere else.

A PizzaExpress pizza might be eaten in one of 350+ restaurants, ordered through Deliveroo, or picked up in a supermarket. Across those channels the brand had no single way to recognise the same customer, and so no real picture of loyalty. In the Growth Studio at ENGINE, I was the experience designer who led the work from discovery and definition into the first production sprint, turning that problem into a designed, validated foundation before handing it off and moving on to Sky ahead of launch.

Chefs hand-making pizza in an open PizzaExpress kitchen, the dine-in visit the scheme rewards most
A PizzaExpress restaurant interior with table menus, one of the channels the brand could not yet link up

The problem worth solving

The loyalty scheme was deliberately lopsided.

PizzaExpress wanted people back in its restaurants. So earning was weighted by channel: a dine-in visit earned a full stamp, a delivery or takeaway order earned half, a supermarket pack earned a sixth. The business case lived or died on that weighting.

It handed me two hard design problems. First, legibility. A currency that pays out in full, half and sixth increments is confusing, and a loyalty scheme people do not trust is one they ignore. Second, capture. How do you credit an earn from a supermarket shelf or a third-party delivery, channels the app never sees?

A playful PizzaExpress brand image with dough balls and the 1965 crest, the identity the loyalty app sat under
Two app onboarding screens introducing the loyalty scheme as a personal pizzeria in your pocket

The architecture I designed

One currency, fed by every channel, including the ones the app could not control.

The load-bearing decision was the earning architecture: a single loyalty currency that could absorb earning events from dine-in, from delivery and from retail, normalise them into weighted visits, and always tilt the maths toward the restaurant.

For the channels the app did not own, the capture mechanism was a QR scan, one on the supermarket packaging and one on the third-party delivery receipt. That pulled an off-platform purchase into the same ledger as a dine-in visit. I mapped the whole thing end to end, every journey in the app, as a single connected flow.

The whole app mapped end to end as one connected flow of wireframe screens across every journey
A greyscale wireframe map of the app's screens, the low-fidelity skeleton tested before visual design
The same journeys built out as colour screens, the loyalty flows once visual design was applied

To be precise about the line: the experience architecture and the flows were mine. The back-end integration that made a scanned code actually credit an account sat with the development partner and the client.

The mechanic

A slice is a fraction of a visit. A full pizza is a whole one.

The slice metaphor is how I made the weighted economy legible. Rather than ask people to track full, half and quarter stamps, the design let them watch a pizza fill up: a full earn added a full pizza, a smaller earn added slices. The same object doubled as a progress bar, so a customer could read both where they stood and how close the next reward was, in a single glance.

The four loyalty tiers as status cards, progress shown by a pizza filling up slice by slice

The strategy

Loyalty as a driver to pull the first visit, loyalty as an outcome to sustain the rest.

The research posed a real product question: should loyalty lead the experience, or be the quiet result of a good one? I did not pick a side. I mapped each to a stage of the customer’s life with the brand.

Loyalty as a driver opens the relationship. Enrolling came with a welcome reward redeemable only in a restaurant, which made the first visit close to inevitable. Loyalty as an outcome sustains it. Once people were in, the app earned its place by making the visit itself better, through booking, check-in, the menu, splitting the bill and paying, so rewards accrued as the natural result. The slice mechanic is the connective tissue between visits. Every channel feeds the same pizza, so there is always a reason to reopen the app, and the weighting keeps nudging people back to the table.

Six screens spanning a visit, from finding a pizzeria and booking to scanning a pack to earn slices

How I validated it

We tested two philosophies, not two screens.

While a final brand direction was still being decided, I ran low-fidelity testing on two full prototypes: one built around loyalty as a driver and one around loyalty as an outcome. I wired the strategic question into the research itself: a mental-model section classified each participant by how they actually use loyalty schemes, so I could read every reaction against real behaviour rather than a stated preference.

Prototype 1, showing interactions that are driven by loyalty Prototype 2, showing interactions that focus on loyalty as an outcome
Drag to compare the two tested prototypes: loyalty as a driver vs. loyalty as an outcome

Two findings shaped the handoff. The slice metaphor landed. People understood, unprompted, that filling the pizza moved them up a level. The value of the tiers did not. People could see they were progressing and could not say what they were progressing toward.

So I made two recommendations. The one that did not depend on back-end capability, surfacing progress inside the slice pattern itself, I designed and delivered. The one that did, contextual nudges at the moments that matter, such as a prompt at the bill or the menu showing the reward a customer was one slice away from, I specified as the validated next step for the build team. Drawing that line, between what the platform could do then and what it should do next, was part of the job.

Reward-unlock screens across the tiers, each Bravo confirming a slice or whole pizza earned

What happened next

The brand changed. The structure did not.

The app launched as PizzaExpress Club in December 2021, the first omnichannel loyalty scheme of its kind in the UK, with pizza-slice stamps earned across supermarket, delivery and dine-in and tiered rewards. The product later moved to Dentsu Creative and was reskinned to a new visual identity. The earning architecture, the mechanic and the journeys underneath are still the ones I defined.

Outcome

All the numbers here are post-launch, and none of them are my claim.

Public reporting since launch tells the rest: more than 2 million members in the first year, around 25% of PizzaExpress revenue now linked to the scheme, and 2.2 million stamp transactions a year. I cannot claim those post-launch figures as my delivery, and I would not. But the experience foundation they run on is the one I laid down.

The PizzaExpress Club launch banner promising free rewards every dine-in, with sample reward vouchers

What I took from it

The most durable design work is often the least visible.

A reskin changes everything you can see and nothing that decides whether the product works: the structure, the flows, the logic of the mechanic. Building the part that survives a change of agency, a change of brand and several years in market taught me to invest in the skeleton.

View on pizzaexpress.com